there's a whole lot going on and, thankfully, most of it goes with everything else. Even with all the busy drum work, it feels like it could stand (withstand?) some more intensity on the clanky side of things. A chorus on the "clank" sound, and maybe an ambient delay on the snare?
Short, needs vocals?
A pretty polished song.
The melody is incredibly fuzzy/distorted; a cleaner feel could benefit this song.
I like the various soundbytes and ambience. They're quite exceptional.
The drums are a little cliche as well, but the whole thing combines into a pretty solid DnB track.
Overall, I'd just like to hear some more experimentation and variation in your music.
Cheers for the honest critical review man. I appreciate your suggestions and will look into making use of them in further versions of this mix,as this is very much a work in progress.
This song is pretty impressive.
I really like the hardcore/power-metal bass drum. The stuttered snare is also badass as hell. The detuned melody gives it an awesome atari flavor. The song also loops really well, which is a bit of an added bonus, but could be seen as being too repetitive to some people. I crazy 8-bit drum solo and a section with double-timed melody could make the song a little more crazy without necessarily making it too busy.
The grunting "Oeh!" mario-esque sounds are a great accent.
Overall it's a really clean song that deserves at least a 4.0.
Thanks yo. I suppose this could be a bit repetitive. But it wouldnt be a video game tune if it werent. =D
Bob your head... and sieze.
The saxophone-ish instrument in the beginning rocks, though I would've like to see you do more with it throughout the song. A delay with dynamic feedback on it would be awesome. [Automate the feedback on a delay to increase a whole bunch as the clip plays, and then drop off to zero instantly; that should make it layer itself until it stutters.]
The rhythm synth is pretty good, though it seems uncharacteristically repetitive.
The clips are pretty damn good and do add more to the song than they detract.
The stutter on the drums is distracting as hell. This song definitely demands attention, though I don't think I can bob my head to it.
More variation would be good--the drum and rhythm go through the whole song. A break in the drums, or chopping/stuttering the rhythm synth could add to the song... and possibly give the listener seizures.
People are just having issues with the finer points of this one. I was mostly satisfied with it. Perhaps it could use some tweaking though.
I'm gonna go out on a limb and say you use Fruity Loops. Specifically SimSynth. Now, don't get me wrong, they're both fine, I just prefer a different sound. I'd recommend working with cymbals and distortion and reverb and such. I don't know exactly what kind of sound you want to go for, but I personally like to get a lucid, mind-fuck experience going. This song tells me that you know how to make spefic sounds, and not necessarily interleave them into a single "song." I hope this isn't too critical; I know that I want people to be harsh as hell with my music.
Adult Swim bumps and Samurai Champloo?
Kick ass marimba-esque melody coupled with another "classic" beat. Mad props.
Thanks John. This is indeed one that I may submit to A.S..
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